Scales of War 1105 Chat
GM: [BOX] GM → [5] [1d20 = 5]
Anais → Power [Healing Word]
Anais → Power [Healing Word]
Ettercap Fang Guard → Web Tangle (vs. Ref) [22] [1d20 = 22]
GM: Charge [1]
GM: Minor Cover [−2]
GM: Major Cover [−5]
GM: Erethis’ Tactical Presence [1]
GM: Divine Glow [2]
GM: Righteous Brand [3]
GM: Lance of Faith [2]
GM: Wand of Accuracy [3]
GM: [2] [1d4 = 2]
GM: [1] [1d4 = 1]
GM: Party taking short rest
[TURN] Erethis
GM: Here are some modifiers you can drag to your quick bar.
GM: Charge [1]
GM: Combat Advantage [2]
GM: Erethis’ Tactical Presence [1]
GM: Divine Glow [2]
GM: Righteous Brand [3]
GM: Lance of Faith [2]
GM: Wand of Accuracy [3]
Thalamus: wooo!
Ardril: hoooo!
Xuande: moo?
Ardril: shoo
Thalamus: hey yall
Thalamus: no vent yet
Thalamus: any of you get Fantasy Grounds to work on two monitors at the same time
Liquidmantis (Ardril): Yeah. I can drag the parent window across.
Thalamus: maybe its my terible computer
Thalamus: every time I do it
Thalamus: it freezes and crashes
Liquidmantis (Ardril): If you guys are interested I just posted in the G&T forum about Ventrilo normalization
Liquidmantis (Ardril): Or here:
Liquidmantis (Ardril): Vent Normalization makes everyone’s voice the exact same volume. In essence, you won’t blow your ears out or have difficulty hearing people.Here’s how:Go to SetupEnable Direct SoundSelect the SFX ButtonSelect Compressor and click Add.Under Compressor Properties use the following settingsGain = Adjust for how loud you want people to be. (Try 15)Attack = 0.01Release = Around 500Threshold = Around −30Ratio = 100Pre delay = 4.0What the settings do:Gain: How much volume you feed into the compressor. Not really relevant unless everyone is too quiet, then you can turn this up a little; turning it up too much will sound EXTREMELY bad.Attack: How fast volume change will happen. Example: setting this to 500 means that anything coming in will only be dropped in volume after a half a second. For vent this should be set as low as possible.Release: How fast the compressor stops changing things. Not really that relevant with vent, setting it around 500 is good for voice material.Threshold: This sets the point where we actually start changing whats coming in. Whereas 0 is the absolute loudest you can have for an input, −60 is super quiet. Average users will probably come in somewhere around −25 to −15, with the occasional few being really quiet, which is why I have this set so low.Ratio: How much any sound below the set threshold gets compressed and/or modified in the volume department. If you still want to hear SOME volume variation then set this lower (2–4). The higher you set it the closer in volume everyone will be.Pre delay: Mostly just deals with processing; with computer and digital processors they can look ahead a few milliseconds to see what needs to be dropped in volume or changed before it actually comes through the speakers. Highest is ideal.
Liquidmantis (Ardril): whoa
Thalamus: you probably got one of them, new fangled gigawhatsit things
Thalamus: ACK
Thalamus has been struck by a wall of text
Thalamus has died
Liquidmantis (Ardril): TEXT FLOOD!!!
Liquidmantis (Ardril): Good news is that Wall of Text is defensive only.
Thalamus: hmph
Liquidmantis (Ardril): here’s the link though: http://www.gamerswithjobs.com/node/42074%%
Thalamus: seemed pretty offensive to me! =0)
Erethis: Hey - so I assume we’re going to take the hint and keep pushing forward. With that in mind. how many healing surges have we all got left?
Liquidmantis (Ardril): My full 8 here.
Xuande: 2 surges, 1 wound, daily still available
Spiv: Wow.
Spiv: FG booted very slowly.
Thalamus: oh well thats new
Thalamus: the apply healing surge button
Erethis: Hey Scaph - I was just enquiring about people’s healing surge status.
Spiv: 3 left
Nosferatu (Rich): 2 left here
Thalamus: I thinkk I got 4
Spiv → Duelists Dagger (vs. AC) (Charge , Charge , Charge , Charge , Charge , Charge ) [AUTOMATIC MISS] [15] [1d20 = 15]
GM: Wand of Accuracy [3]
Nosferatu (Rich): I just upped my res to 1792 by 1344 that should hopefully make maps usable.
GM: Lance of Faith [2]
GM: Righteous Brand [3]
GM: Divine Glow [2]
GM: Erethis’ Tactical Presence [1]
GM: Major Concealment [−5]
GM: Minor Concealment [−2]
GM: Combat Advantage [2]
GM: Major Cover [−5]
GM: Minor Cover [−2]
GM: Charge [1]
Nosferatu (Rich): so where can we drag those onto?
Ferret (Xuande): Little bar at the bottom
GM: Looks like we have a quorum
Ardril → Magic Missile (vs. Ref) (Attack #1) [17] [1d20 = 17]
[w] Erethis → Godryk: How many surges have you got left, btw?
Spiv → Duelists Dagger (vs. AC) (Combat Advantage ) [19] [1d20 = 19]
Ardril → Scorching Burst (vs. Ref) (Attack #1) [AUTOMATIC HIT, CHECK FOR CRITICAL] [25] [1d20 = 25]
Thalamus: Righteous Brand [3]
Benticore (Thalamus): whassat?
Ardril → Magic Missile (vs. Ref) (Attack #1) [19] [1d20 = 19]
Ardril → Magic Missile (vs. Ref) (Attack #1) (Wand of Accuracy ) [AUTOMATIC HIT, CHECK FOR CRITICAL] [28] [1d20 = 28]
Thalamus → Righteous Brand (vs. AC) (Attack #1) [20] [1d20 = 20]
Godryk → Viscious Scimitar (main-hand) (vs. AC) [AUTOMATIC HIT, CHECK FOR CRITICAL] [26] [1d20 = 26]
Thalamus → Righteous Brand (Damage #1) [7] [2d4 = 7]
Thalamus → Righteous Brand (vs. AC) (Attack #1) (Righteous Brand ) [AUTOMATIC MISS] [10] [1d20 = 10]
Thalamus → Righteous Brand (vs. AC) (Attack #1) [14] [1d20 = 14]
[w] Erethis → Ardril: Since you’ve got all your surges, can you step ahead of myself and anyone else who’s hanging back due to low surges once we get into combat? Not asking for you to get into melee, just to make yourself a more prominent target to try to draw away some fire.
Thalamus → Avenging Flame (vs. AC) (Attack #1) [8] [1d20 = 8]
Thalamus → Avenging Flame (vs. AC) (Attack #1) [AUTOMATIC MISS] [7] [1d20 = 7]
Thalamus → Avenging Flame (vs. AC) (Attack #1) [25] [1d20 = 25]
Thalamus → Avenging Flame (Damage #1) [12] [4d4 = 12]
Thalamus → Avenging Flame (Damage #1) [9] [4d4 = 9]
Thalamus → Avenging Flame (Damage #1) [15] [4d4 = 15]
Thalamus: blast it
Thalamus: sorry for the spamalot
GM: Are we ready?
Godryk → Melee attack [14] [1d20 = 14]
Nosferatu (Rich): the standard thingie is not either.
Xuande: An elevated room may be of some importance.. maybe we should continue to the west?
Erethis: That sounds right to me.
Alastair Danaan: Sounds fine…
Thalamus: We move towards de setting sun, my bruddas
Xuande: We didn’t go that far down when we came in.. even a second exit isn’t out of the realm of possibility. Might be nice to know when it’s time to leave.
Nosferatu (Rich): who is Oren?
Atras: One of Scaphism’s army of characters
Ferret (Xuande): Army being the operative word. :P
Erethis: Spiv (or Godryk…) you can scout up for us again?
Nosferatu (Rich): ah, was just wondering why I see him…
Spiv: I agree - South or East would take us back towards the area we avoided earlier.
this door has the same heavy feel that others in this place have
Thalamus eyes Spiv
Spiv: You guys see all of my characters?
Benticore (Thalamus): I saw Alastair
Spiv: Alright, I’ll go first. Again.
Spiv smiles.
4dSwissCheese (Erethis): Just new today, yeah - saw Oren.
[w] → Spiv: you hear some sound from behind the door
[w] Spiv: do I recognize them as voices or more like people moving around?
GM: [BOX] Spiv → Skill [Perception] [11] [1d20 = 11]
[w] → Spiv: just slight movement
Spiv holds up a hand for silence. “There are people in there” he says as quietly as possible.
Spiv opens the door as quietly as possible.
you see a room covered in spiderwebs
GM: [BOX] Spiv → Skill [Stealth] [16] [1d20 = 16]
Thick sticky spiderwebs, with movement coming from the South East corner
there is the sound of eating
Spiv leaves the door cracked, but still open
GM: [BOX] GM → [9] [1d20 = 9]
Thalamus stops muching on his trail mix
Thalamus: my bad, my brudda
[w] → Spiv: you see a man stuck in the webbing, with his eyes bulgding, he is motionless
[w] Spiv: is that in front of me?
Deathjump Spider to combat tracker
[w] → Spiv: he is currently being gnawed on by a large spider and a spider-like creature
[w] Spiv: is that the creature also in his square?
[w] → Spiv: yes, he is stuck against the wall
GM: [BOX] Spiv → Skill [Stealth] [12] [1d20 = 12]
GM: [BOX] GM → [10] [1d20 = 10]
Deathjump Spider: nom nom nnom
[w] Rich → Spiv: don’t forget that if you chuck the magical dagger it will return automatically.
Deathjump Spider turns to look at the movement
Liquidmantis (Ardril): :D
[w] Spiv → Rich: that is my plan, then lead them back to the chokepoint
Godryk → Initiative [10] [1d20 = 10]
Erethis → Initiative [8] [1d20 = 8]
Xuande → Initiative [6] [1d20 = 6]
Thalamus → Initiative [9] [1d20 = 9]
Ardril → Initiative [15] [1d20 = 15]
Rich → Initiative [11] [1d20 = 11]
Spiv → Initiative [9] [1d20 = 9]
Thalamus → Initiative () [22] [1d20 = 22]
[w] Erethis → Thalamus: You have more surges than the rest of the melee folks, so it’s probably going to be helpful if you go hand to hand for this one as much as possible.
[w] Thalamus → Erethis: I plan to
[TURN] Deathjump Spider
Rich is suddenly afraid that they will be facing a foe with overly large eyes and spiky protrusions from its overly large head.
[w] Thalamus → Erethis: although I have terrible armor so I try to stay in middle range
Deathjump Spider jumps on the ceiling of the room
[w] Thalamus → Erethis: and try to intercept wizard killers
[w] Erethis → Thalamus: No - get in their face - and let the wizard draw fire - he has all his surge left.
Nosferatu (Rich): are the spiders the serpent looking guys?
Godryk (Godryk): Wolf looking one
Deathjump Spider → Bite* (vs. AC) [at Spiv] [MISS] [13] [1d20 = 13]
[TURN] Ettercap Webspinner
[TURN] Ardril
[TURN] Rich
[TURN] Godryk
[TURN] Spiv
Spiv → Power [Kings Castle] → Effect: Switch places with a willing adjacent ally.
Spiv → Kings Castle (vs. Ref) (Attack #1) (Combat Advantage ) [at Ettercap Fang Guard 2] [HIT] [19] [1d20 = 19]
Liquidmantis (Ardril): There’s some option for scaling the tokens. I don’t know how I’ve just seen the DM do it…
Spiv → Kings Castle (Damage #1) [to Ettercap Fang Guard 2] [10] [2d4 = 10]
Spiv → Sneak Attack (Damage #1) [to Ettercap Fang Guard 2] [8] [2d6 = 8]
Deathjump Spider → *Bite* (vs. AC) [at Spiv] [HIT] [18] [1d20 = 18]
Deathjump Spider → Bite* (Damage) [to Spiv] [13] [2d6 = 13]
Benticore (Thalamus): Ha! and you all were worried about surges! We wont need em cause we’ll all be dead!
Spiv: [25] [2d20 = 25]
[TURN] Erethis
[TURN] Xuande
[TURN] Alastair Danaan
[TURN] Ettercap Fang Guard 2
Nosferatu (Rich): Pharacon?
Spiv: AAAH! Spider!
Godryk laughs… Spiv’s afraid of spiders!
Ettercap Fang Guard → Spider Bite* (vs. AC) (Combat Advantage ) [at Spiv] [HIT] [23] [1d20 = 23]
Rich wonders if he was the best candidate for the battle standard
Ettercap Fang Guard → Spider Bite* (vs. Fort) [at Spiv] [HIT] [16] [1d20 = 16]
[TURN] Thalamus
[w] Erethis → Rich: Crap - I had forgotten about that. I was going to suggest it be given to me or Xuande.
[w] Rich → Erethis: which one? I’ll gladly hand it off.
Thalamus → Righteous Brand (vs. AC) (Attack #1) [11] [1d20 = 11]
[w] Erethis → Rich: Xuande?
[w] Rich → Erethis: OK.
[w] Rich: can we give the battle standard to Xuande instead of me?
[w] → Rich: yep
[w] Rich: can we be assumed to have done this already or should we wait until after this combat?
[w] → Rich: done
Thalamus: [END TURN]
[TURN] Ettercap Fang Guard 1
[w] Rich → Xuande: we gave you the battle standard, it’s not as effective for me to be charging then dropping it the round after.
Ettercap Fang Guard → Greataxe* (vs. AC) (Charge ) [at Thalamus] [HIT] [29] [1d20 = 29]
Ettercap Fang Guard → Greataxe* (Damage) [to Thalamus] [BLOODIED] [14] [1d12 = 14]
[TURN] Deathjump Spider
Nosferatu (Rich): Party wipe!
Deathjump Spider → *Bite* (vs. AC) [at Spiv] [MISS] [10] [1d20 = 10]
[w] Xuande → Rich: Can you get Atras to move it to my inventory so I can see how it works? :D
[TURN] Ettercap Webspinner
[w] Rich → Xuande: he said he did already
GM: [5] [1d20 = 5]
[TURN] Deathjump Spider
Ettercap Fang Guard 1 → *Greataxe* (Damage) [to Thalamus] [6] [1d12 = 6]
Ettercap Fang Guard 1 → *Greataxe* (Damage) [to Thalamus] [BLOODIED] [11] [1d12 = 11]
Ettercap Webspinner → Web Net (vs. Ref) (Combat Advantage ) [at Thalamus] [HIT] [13] [1d20 = 13]
Spiv expired
[TURN] Ettercap Webspinner
[TURN] Ardril
[w] Erethis → Rich: You maybe get up in the face of the Ettercap who seems to use a ranged attack?
[w] Erethis → Rich: The webspinner, I mean
Ardril → Magic Missile (vs. Ref) (Attack #1) [at Ettercap Fang Guard 1] [MISS] [10] [1d20 = 10]
[w] Thalamus: map please =−0)
[TURN] Rich
Ardril: [END TURN]
Rich → Power [Spinning Sweep]
Rich → Spinning Sweep (vs. AC) (Attack #1) [at Ettercap Fang Guard 1] [MISS] [19] [1d20 = 19]
Ettercap Fang Guard 1 → *Greataxe* (vs. AC) [at Rich] [MISS] [15] [1d20 = 15]
GM: Charge [1]
Rich → Longsword (vs. AC) (Charge ) [at Ettercap Webspinner] [MISS] [7] [1d20–7 = 7]
Rich → Longsword (Damage) [to Ettercap Webspinner] [11] [1d8 = 11]
Ferret (Xuande): Starting to strongly consider using my Daily here..
[w] Erethis → Xuande: Go for it.
Ettercap Fang Guard 1 expired
[TURN] Godryk
Ferret (Xuande): Any other comments on me using the daily here?
Godryk → Twin Strike (vs. AC) (Attack #1) [at Ettercap Fang Guard 1] [CRITICAL HIT] [26] [1d20 = 26]
Ferret (Xuande): It’s a biggie.. but these guys are scaring me.
4dSwissCheese (Erethis): What is your daily?
Godryk → Twin Strike (Damage #1) [CRITICAL] [to Ettercap Fang Guard 1] [19] [2d8 = 19]
Godryk → Hunters Quarry (Damage #1) [CRITICAL] [to Ettercap Fang Guard 1] [8] [1d8 = 8]
Ferret (Xuande): Bastion of Defense. Potentially major damage to one target, potentially raises all defenses, always gives 9 temp HP to buddies near me.
Ferret (Xuande): Which would be everyone in the room down there.
Godryk → Twin Strike (vs. AC) (Attack #1) [at Ettercap Fang Guard 1] [HIT] [24] [1d20 = 24]
Godryk → Twin Strike (Damage #1) [to Ettercap Fang Guard 1] [BLOODIED] [6] [1d8 = 6]
Godryk: [END TURN]
Spiv takes 5 damage
[TURN] Spiv - Effects: DMG: 5, Stunned
Ferret (Xuande): Well, I may reconsider if things are going so swimmingly. :P
Spiv → Saving Throw [6] [1d20 = 6]
Spiv looks very woozy. Very woozy.
[TURN] Erethis
Ettercap Fang Guard 1 → *Greataxe* (vs. AC) [at Erethis] [HIT] [18] [1d20 = 18]
Erethis → Warlords Favor (vs. AC) (Attack #1) [at Ettercap Webspinner] [AUTOMATIC MISS] [7] [1d20 = 7]
Erethis → Power [Warlords Favor]
Erethis → Power [Inspiring Word] → Target: You or one ally in burst; Effect: The target can spend a healing surge and regain an additional 1d6 hit points. The amount of additional hit points regained is 2d6 at 6th level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at 21st level, and 6d6 at 26th level.
Erethis: [3] [1d6 = 3]
[w] Rich → Spiv: play dead!
[w] Spiv → Rich: No prob!
Thalamus → Healing surge used.
[w] Spiv → Rich: just get me flanking when I come back up :)
[TURN] Xuande
GM: Erethis’ Tactical Presence [1]
Nosferatu (Rich): did I get 4 HP then when I used my AP?
Xuande → Hammer and Anvil (vs. Ref) (Attack #1) [at Ettercap Fang Guard 1] [MISS] [8] [1d20 = 8]
Xuande: [END TURN]
[TURN] Alastair Danaan
Xuande → Power [Hammer and Anvil]
Spiv → Power [Kings Castle]
Alaistair curses the Fangguard
Alastair Danaan → Eldritch Blast (vs. Ref) (Attack #1) [at Ettercap Fang Guard 1] [HIT] [22] [1d20 = 22]
Alastair Danaan → Eldritch Blast (Damage #1) [to Ettercap Fang Guard 1] [14] [1d10 = 14]
Alaistair: [1] [1d6 = 1]
[TURN] Ettercap Fang Guard 2
Alastair Danaan: test
Alastair Danaan: test
Alastair Danaan: test
Rich: hang in there friend!
Ettercap Fang Guard → Spider Bite* (vs. AC) (Combat Advantage ) [at Spiv] [HIT] [21] [1d20 = 21]
Ettercap Fang Guard → Spider Bite* (Damage) [to Spiv] [DYING] [9] [1d6 = 9]
[TURN] Thalamus - Effects: Restrained
Nosferatu (Rich): um how many HP negative is Spiv?
Spiv: −7
Spiv: −7
Thalamus → Lance of Faith (vs. Ref) (Attack #1) [7] [1d20 = 7]
Ettercap Fang Guard 1 → *Greataxe* (vs. AC) (−2) [at Thalamus] [HIT] [20] [1d20 = 20]
Ettercap Fang Guard 1 → *Greataxe* (Damage) [to Thalamus] [BLOODIED] [11] [1d12 = 11]
Thalamus → Healing Word (Damage #1) [5] [1d6 = 5]
Thalamus → Righteous Brand (vs. AC) (Attack #1) () [18] [1d20 = 18]
Thalamus: [20] [1d20 = 20]
[TURN] Ettercap Fang Guard 1
Ettercap Webspinner → Spider Bite* (vs. AC) [at Spiv] [HIT] [28] [1d20 = 28]
Ettercap Webspinner → Spider Bite* (Damage) [to Spiv] [6] [1d6 = 6]
Ettercap Webspinner → Spider Bite* (vs. Fort) [at Spiv] [HIT] [26] [1d20 = 26]
[TURN] Deathjump Spider
Deathjump Spider → Bite* (vs. AC) (Combat Advantage ) [at Rich] [MISS] [18] [1d20 = 18]
[TURN] Ettercap Webspinner - Effects: Marked Rich
Ettercap Webspinner → Spider Bite* (vs. AC) [at Rich] [HIT] [21] [1d20 = 21]
Ettercap Webspinner → Spider Bite* (Damage) [to Rich] [4] [1d6 = 4]
Ettercap Webspinner → Spider Bite* (vs. Fort) [at Rich] [HIT] [19] [1d20 = 19]
[TURN] Ardril
Ardril → Power [Wand of Accuracy]
Nosferatu (Rich): which mob should I go for the beat down on first? I’m tempted to just use my daily.
Alaistair: Wand of Accuracy [3]
[w] Spiv → Erethis: I really didn’t realize I would only get 1 action in a surprise round.
Ardril → Force Orb (vs. Ref) (Attack #1) () [at Ettercap Fang Guard 2] [MISS] [13] [1d20 = 13]
4dSwissCheese (Erethis): At this point, I really don’t know, Rich…
[w] Spiv → Erethis: I feel like it was a terrible move on my part to attack, in retrospect.
Ardril: [END TURN]
Rich takes 5 damage
[TURN] Rich - Effects: DMG: 5
Ardril → Power [Force Orb]
Ferret (Xuande): What’s your daily?
Nosferatu (Rich): 3W
[w] Erethis → Spiv: Don’t worry about it. We’ll manage. Or we won’t…
Ferret (Xuande): The unbloodied guy? Spiv did nail him earlier
[TURN] Godryk
Nosferatu (Rich): do I do my saves now or at the delayed turn?
[w] Erethis → Rich: After - but take the damage now
Godryk → Twin Strike (vs. AC) (Attack #1) (Combat Advantage ) [at Deathjump Spider] [HIT] [22] [1d20 = 22]
Godryk → Twin Strike (Damage #1) [to Deathjump Spider] [6] [1d8 = 6]
Godryk → Hunters Quarry (Damage #1) [to Deathjump Spider] [3] [1d8 = 3]
Godryk → Twin Strike (vs. AC) (Attack #1) [at Deathjump Spider] [HIT] [22] [1d20 = 22]
Godryk → Twin Strike (Damage #1) [to Deathjump Spider] [4] [1d8 = 4]
Alaistair: Erethis’ Tactical Presence [1]
Godryk → Twin Strike (vs. AC) (Attack #1) () [at Deathjump Spider] [HIT] [21] [1d20 = 21]
Godryk → Twin Strike (Damage #1) [to Deathjump Spider] [3] [1d8 = 3]
Godryk: [END TURN]
Godryk → Twin Strike (vs. AC) (Attack #1) [at Deathjump Spider] [AUTOMATIC MISS] [6] [1d20 = 6]
Rich takes 5 damage
[TURN] Rich - Effects: DMG: 5
[TURN] Spiv - Effects: stunned, dmg: 5
Spiv → Saving Throw [16] [1d20 = 16]
[TURN] Erethis
[w] Rich → Spiv: no seriously play dead!
Rich → Longsword (vs. AC) [at Ettercap Webspinner] [HIT] [27] [1d20 = 27]
Rich → Longsword (Damage) [to Ettercap Webspinner] [12] [1d8 = 12]
[w] → Spiv: if you want to play dead, drop a Bluff in teh Box when not stunned
[TURN] Xuande
[w] Spiv: Thanks, I might do that.
Xuande → Bastion of Defense (vs. AC) (Attack #1) () [at Deathjump Spider] [MISS] [13] [1d20 = 13]
Xuande → Power [Bastion of Defense]
Xuande: [END TURN]
[TURN] Alastair Danaan
Nosferatu (Rich): “Bad Spider”
Alastair Danaan → Dreadful Word (vs. Will) (Attack #1) [at Deathjump Spider] [MISS] [6] [1d20 = 6]
Alastair Danaan → Power [Dreadful Word]
Rich takes 5 damage
[TURN] Rich - Effects: DMG: 5
Rich → Brute Strike (vs. AC) (Attack #1) (Combat Advantage ) [at Deathjump Spider] [HIT] [28] [1d20 = 28]
Rich → Brute Strike (Damage #1) [to Deathjump Spider] [BLOODIED] [14] [3d8 = 14]
Rich → Power [Brute Strike]
Rich: [END TURN]
Rich → Saving Throw [4] [1d20 = 4]
Effect [DMG: 5] on ‘Rich’ allows a saving throw
[TURN] Ettercap Fang Guard 2
Ettercap Fang Guard → Spider Bite* (vs. AC) (Combat Advantage ) [at Rich] [HIT] [24] [1d20 = 24]
Ettercap Fang Guard → Spider Bite* (Damage) [to Rich] [ABSORBED] [9] [1d6 = 9]
Ettercap Fang Guard → Spider Bite* (vs. Fort) [at Rich] [MISS] [10] [1d20 = 10]
[TURN] Thalamus
Nosferatu (Rich): I’m good until next turn
Thalamus → Righteous Brand (vs. AC) (Attack #1) [at Ettercap Fang Guard 1] [HIT] [22] [1d20 = 22]
Thalamus → Righteous Brand (Damage #1) [to Ettercap Fang Guard 1] [7] [2d4 = 7]
Alaistair: Righteous Brand [3]
Thalamus: [END TURN]
[TURN] Ettercap Fang Guard 1
Ettercap Fang Guard → Spider Bite* (vs. AC) (Combat Advantage ) [at Spiv] [HIT] [17] [1d20 = 17]
Ettercap Fang Guard → Spider Bite* (Damage) [to Spiv] [ABSORBED] [9] [1d6 = 9]
Ettercap Fang Guard → Spider Bite* (vs. Fort) [at Spiv] [AUTOMATIC MISS] [8] [1d20 = 8]
Nosferatu (Rich): Spiv pops up and kicks him in the nuts
[TURN] Deathjump Spider
Deathjump Spider → Bite* (vs. AC) (Combat Advantage ) [at Rich] [MISS] [11] [1d20 = 11]
Spiv expired
[TURN] Ettercap Webspinner - Effects: Marked Rich
Rich → Longsword (vs. AC) [at Ettercap Webspinner] [MISS] [12] [1d20 = 12]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Thalamus] [HIT] [17] [1d20 = 17]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Ardril] [AUTOMATIC MISS] [10] [1d20 = 10]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Godryk] [HIT] [28] [1d20 = 28]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Spiv] [HIT] [17] [1d20 = 17]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Erethis] [HIT] [20] [1d20 = 20]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Xuande] [HIT] [21] [1d20 = 21]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Alastair Danaan] [AUTOMATIC MISS] [10] [1d20 = 10]
Ettercap Webspinner → Webbed Terrain (vs. Ref) [at Rich] [HIT] [19] [1d20 = 19]
Liquidmantis (Ardril): the large square is the banner’s area
[TURN] Ardril
Ardril → Scorching Burst (vs. Ref) (Attack #1) [at Ettercap Fang Guard 1] [HIT] [24] [1d20 = 24]
Ardril → Scorching Burst (vs. Ref) (Attack #1) [at Ettercap Fang Guard 2] [HIT] [21] [1d20 = 21]
Ardril → Scorching Burst (Damage #1) [9] [1d6 = 9]
Erethis: Alastair’s eyes do the glowy thing.
Ardril: [END TURN]
[TURN] Godryk - Effects: Immobilized
Godryk → Twin Strike (vs. AC) (Attack #1) [at Deathjump Spider] [MISS] [15] [1d20 = 15]
Godryk → Twin Strike (vs. AC) (Attack #1) [at Deathjump Spider] [MISS] [9] [1d20 = 9]
Godryk → Saving Throw [1] [1d20 = 1]
Ettercap Webspinner expired
Godryk: [END TURN]
Godryk allows a saving throw
[TURN] Spiv - Effects: Immobilzed
Alaistair: [BOX] Spiv → Skill [Bluff] [20] [1d20 = 20]
Spiv → Saving Throw [20] [1d20 = 20]
[TURN] Erethis - Effects: Immobilized
Spiv does a mighty convincing job of staying dead, at least in his own mind.
Godryk → Basic Scimitar Attack (vs. AC) (Attack #1) [at Deathjump Spider] [HIT] [22] [1d20 = 22]
Godryk → Basic Scimitar Attack (Damage #1) [to Deathjump Spider] [9] [1d8 = 9]
Godryk → Hunters Quarry (Damage #1) () [to Deathjump Spider] [9] [1d8 = 9]
Erethis: [END TURN]
Erethis: [3] [1d20 = 3]
Erethis allows a saving throw
[TURN] Xuande - Effects: Immobilized
Xuande → Power [Vipers Strike]
Xuande → Vipers Strike (vs. AC) (Attack #1) [at Deathjump Spider] [MISS] [15] [1d20 = 15]
Xuande: [END TURN]
Xuande: [5] [1d20 = 5]
Xuande allows a saving throw
[TURN] Alastair Danaan
Alastair Danaan → Eldritch Blast (vs. Ref) (Attack #1) [at Deathjump Spider] [MISS] [7] [1d20 = 7]
Rich takes 5 damage
[TURN] Rich - Effects: DMG: 5, Immobilized
Nosferatu (Rich): yeah there is a thread at GWJ about it Benticore.
Benticore (Thalamus): I swear Vent is being a real douchebag tonight
Rich → Reaping Strike (vs. AC) (Attack #1) [at Deathjump Spider] [AUTOMATIC MISS] [−7] [1d20–8 = −7]
Rich → Saving Throw [15] [1d20 = 15]
Rich → Saving Throw [1] [1d20 = 1]
Rich allows a saving throw
[TURN] Ettercap Fang Guard 2
Ettercap Fang Guard → Spider Bite* (vs. AC) (Combat Advantage ) [at Rich] [CRITICAL HIT] [31] [1d20 = 31]
Ettercap Fang Guard → Spider Bite* (Damage) [to Rich] [BLOODIED] [8] [1d6 = 8]
Ettercap Fang Guard → Spider Bite* (vs. Fort) [at Rich] [HIT] [24] [1d20 = 24]
[TURN] Thalamus - Effects: Immobilized
[w] Erethis → Thalamus: So Rich probably needs your heal about now.
Thalamus → Priests Shield (vs. AC) (Attack #1) [at Deathjump Spider] [MISS] [18] [1d20 = 18]
Thalamus → Healing Word (Damage #1) [8] [1d6 = 8]
Thalamus: [8] [1d20 = 8]
Nosferatu (Rich): who did you heal?
Benticore (Thalamus): Rich
Rich → Healing surge used.
Benticore (Thalamus): err You
Thalamus allows a saving throw
[TURN] Deathjump Spider
Deathjump Spider → Bite* (vs. AC) (Combat Advantage ) [at Rich] [HIT] [19] [1d20 = 19]
Nosferatu (Rich): no bonus on a saving throw there is there?
Deathjump Spider → Bite* (Damage) [to Rich] [BLOODIED] [8] [2d6 = 8]
[TURN] Ettercap Webspinner
Alaistair: [27] [1d20 = 27]
Ettercap Webspinner → Longspear (Damage) [to Rich] [8] [1d10 = 8]
[TURN] Ardril
Ardril → Scorching Burst (vs. Ref) (Attack #1) [at Ettercap Fang Guard 2] [MISS] [12] [1d20 = 12]
Ardril → Scorching Burst (vs. Ref) (Attack #1) [at Ettercap Webspinner] [HIT] [20] [1d20 = 20]
Ardril → Scorching Burst (Damage #1) [to Ettercap Webspinner] [BLOODIED] [10] [1d6 = 10]
Ardril: [END TURN]
[TURN] Godryk - Effects: Immobilized
Godryk → Twin Strike (vs. AC) (Attack #1) [at Deathjump Spider] [MISS] [14] [1d20 = 14]
Godryk → Twin Strike (vs. AC) (Attack #1) [at Deathjump Spider] [MISS] [9] [1d20 = 9]
Godryk: [19] [1d20 = 19]
[TURN] Spiv
Godryk: [END TURN]
Webspinner: But you’re dead!
Spiv stands with a blood dripping from his…everywhere.
Spiv → Deft Strike (vs. AC) (Attack #1) (Combat Advantage ) [at Ettercap Webspinner] [MISS] [15] [1d20 = 15]
Spiv → Power [Elven Accuracy] → Effect: Reroll an attack roll. Use the second roll, even if its lower.
Spiv → Power [Elven Accuracy]
Spiv → Deft Strike (vs. AC) (Attack #1) (Combat Advantage ) [at Ettercap Webspinner] [HIT] [21] [1d20 = 21]
Spiv → Deft Strike (Damage #1) [to Ettercap Webspinner] [7] [1d4 = 7]
Spiv → Sneak Attack (Damage #1) [to Ettercap Webspinner] [7] [2d6 = 7]
Webspinner hisses at Spiv
Spiv: [END TURN]
[TURN] Erethis - Effects: Immobilized
Rich momentarily stumbles.
Godryk → Basic Scimitar Attack (vs. AC) (Attack #1) [at Deathjump Spider] [CRITICAL HIT] [26] [1d20 = 26]
Godryk → Basic Scimitar Attack (Damage #1) [CRITICAL] [to Deathjump Spider] [DYING] [21] [2d8 = 21]
Erethis: [5] [1d6 = 5]
Rich → Healing surge used.
Spiv would smile back if he could find something to focus on.
Erethis: [6] [1d20 = 6]
Erethis: [END TURN]
Erethis allows a saving throw
[TURN] Xuande - Effects: Immobilized
Xuande → Throwing Hammer (vs. AC) [at Ettercap Webspinner] [MISS] [8] [1d20 = 8]
Alastair Danaan eyes gloed, etc…
Alastair Danaan *glowed
Xuande: [END TURN]
Xuande: [13] [1d20 = 13]
[TURN] Alastair Danaan
Alastair Danaan → Dreadful Word (vs. Will) (Attack #1) [at Ettercap Webspinner] [HIT] [18] [1d20 = 18]
Alastair Danaan → Dreadful Word (Damage #1) [to Ettercap Webspinner] [12] [2d8 = 12]
Alastair Danaan → Warlock’s Curse (Damage #1) [to Ettercap Webspinner] [3] [1d6 = 3]
Alastair Danaan: [END TURN]
Webspinner staggers
Rich takes 5 damage
[TURN] Rich - Effects: Immobilized, DMG: 5, Slowed
Alastair Danaan → Power [Dreadful Word]
Rich → Reaping Strike (vs. AC) (Attack #1) [at Ettercap Fang Guard 2] [MISS] [17] [1d20 = 17]
Rich → Saving Throw [9] [1d20 = 9]
Rich → Saving Throw [7] [1d20 = 7]
Rich → Saving Throw [18] [1d20 = 18]
Rich allows a saving throw
Effect [DMG: 5] on ‘Rich’ allows a saving throw
[TURN] Ettercap Fang Guard 2
Ettercap Fang Guard → Greataxe* (vs. AC) [at Rich] [AUTOMATIC MISS] [10] [1d20 = 10]
Rich → Longsword (vs. AC) [at Ettercap Fang Guard 2] [HIT] [20] [1d20 = 20]
Rich → Longsword (Damage) [to Ettercap Fang Guard 2] [BLOODIED] [9] [1d8 = 9]
[TURN] Thalamus - Effects: Immobilized
Thalamus → Priests Shield (vs. AC) (Attack #1) [at Ettercap Fang Guard 2] [MISS] [19] [1d20 = 19]
Rich: I am your opponent, you cannot run!
Thalamus: [END TURN]
Thalamus: [19] [1d20 = 19]
[TURN] Ettercap Webspinner
Spiv hisses at the webspinner.
Ettercap Webspinner → Web Net (vs. Ref) [at Rich] [HIT] [23] [1d20 = 23]
Ettercap Webspinner → Spider Bite* (vs. AC) [at Rich] [HIT] [20] [1d20 = 20]
Ettercap Webspinner → Spider Bite* (Damage) [to Rich] [8] [1d6 = 8]
[TURN] Ardril
Ardril → Scorching Burst (vs. Ref) (Attack #1) [at Ettercap Fang Guard 2] [HIT] [18] [1d20 = 18]
Ardril → Scorching Burst (vs. Ref) (Attack #1) [at Ettercap Webspinner] [HIT] [18] [1d20 = 18]
Ardril → Scorching Burst (Damage #1) [to Ettercap Fang Guard 2] [6] [1d6 = 6]
Webspinner: Ack
Ardril: [END TURN]
[TURN] Godryk
[TURN] Spiv
[TURN] Erethis - Effects: Immobilized
[TURN] Spiv
Spiv → Piercing Strike (vs. Ref) (Attack #1) (Combat Advantage ) [at Ettercap Fang Guard 2] [HIT] [30] [1d20 = 30]
Spiv → Piercing Strike (Damage #1) [to Ettercap Fang Guard 2] [7] [1d4 = 7]
Spiv → Sneak Attack (Damage #1) [to Ettercap Fang Guard 2] [DYING] [9] [2d6 = 9]
[TURN] Erethis - Effects: Immobilized
Erethis allows a saving throw
[TURN] Godryk
[TURN] Xuande
[TURN] Alastair Danaan
Rich takes 5 damage
[TURN] Rich - Effects: Immobilized, DMG: 5, Restrained
Rich: Good job! I .. erk
Spiv collapses against a wall.
Thalamus → Skill [Heal] [13] [1d20 = 13]
Rich → Saving Throw [15] [1d20 = 15]
Xuande: Hold there, no need to go falling over on us.
Rich → Saving Throw [14] [1d20 = 14]
Xuande quietly helps Rich back up.
Godryk goes and sniffs at the corpse…
Erethis: So we’re not going to level from that…and our defender is out of healing surges…
Webspinner: [91]
Nosferatu (Rich): yes Rich is hungry
[w] Erethis: I’m picking up that longspear, as well.
Looking at the body, you see that it has been partially eaten
Thalamus → Skill [Perception] [17] [1d20 = 17]
He is a middle aged man, wearing what looks like parts of a uniform
Rich searches the room for other shiny thing the spiders may have hidden.
he seems to match the description of Kartenix
Xuande: ..I’m sorry to say this may be Kartenix.
Erethis: Damn it. They’ll pay for this.
Spiv looks too exhausted to do much more than look glum.
Godryk sadly shakes his head and vows to find his son alive!
Xuande quietly removes the insigna from the captain’s collar.
you remove a piece of Kartenix’s collar, as eveidence of finding the man
Xuande searches the rest of the room carefully.
Erethis: My inclination would be to ascend. (But we can leave that for next time)
Erethis → Taking Short Rest
GM: [BOX] Godryk → Skill [Stealth] [18] [1d20 = 18]
Erethis → Taking Short Rest
Ardril → Taking Short Rest
Rich → Taking Short Rest
Alastair Danaan → Taking Short Rest
Xuande → Taking Short Rest
Godryk → Taking Short Rest
Thalamus → Taking Short Rest
Thalamus → Healing surge used.
Thalamus → Healing surge used.
Erethis: [2] [1d6 = 2]
Thalamus: hey erethis is that a bonus hp to me? if so I can get by using 1 surge
GM: [BOX] Godryk → Skill [Stealth] [7] [1d20 = 7]
Erethis: Yes
Benticore (Thalamus): cool!
Spiv → Taking Short Rest
You hear voices, in a language you do not understand
they are startled, and excitable
Nosferatu (Rich): Elves as a rule are hot, thus Rich speaks Elven.
In Elven, you hear “What the hell was that?! Get Help, up the stairs!”
Nosferatu (Rich): Gnomes speak elven in 4th ed?
Spiv: Yep
Scaphism (Spiv): Yep
Nosferatu (Rich): WTF!
Benticore (Thalamus): Seriously?
4dSwissCheese (Erethis): I did not know that….
Gnome Skulk: Eeeek!!!!
Scaphism (Spiv): That’s what it says in the Monster Manual
Gnome Skulk: You don’t belong here!
Benticore (Thalamus): they should have their own languge that is a series of mathematical equations and such
Thalamus: um
Benticore (Thalamus): what is a skulk
Erethis: Maybe we can reason with them?
Rich in elven “wait friend!”
Gnome Skulk: (In Elven) What on earth is that?!
Gnome Skulk sets crossbow bolt
Thalamus: What is dat dere? De wee thing speakin elven and ting?
Spiv: PW: Sinruth
Nosferatu (Rich): Scalesofwar
Benticore (Thalamus): What? Foolish wee human…
Thalamus: 3 surges left, my friend
Scaphism (Spiv): 2 surges, 27 wounds